Except when clearly contradicted by these additional
rules, the General
Rules of Pocket Billiards apply.
4.1 OBJECT OF THE GAME
Eight-Ball is a call shot game played with a cue ball and 15 object
balls, numbered 1 through 15. One player must pocket balls of the
group numbered 1 through 7 (solid colors), while the other player
has 9 through 15 (stripes). The player pocketing either group first,
and then legally pocketing the 8-ball wins the game.
4.2 CALL SHOT
In Call Shot, obvious balls and pockets do not have to be indicated.
It is the opponent's right to ask which ball and pocket if he is unsure
of the shot. Bank shots and combination shots are not considered obvious,
and care should be taken in calling both the object ball and the intended
pocket. When calling the shot, it is never necessary to indicate details
such as the number of cushions, banks, kisses, caroms, etc. Any balls
pocketed on a foul remain pocketed, regardless of whether they belong
to the shooter or the opponent. The opening break is not a "called
shot." Any player performing a break shot in 8-Ball may continue
to shoot so long as any object ball is legally pocketed on the break.
4.3 RACKING THE BALLS
The balls are racked in a triangle at the foot of the table with the
8-ball in the center of the triangle, the first ball of the rack on
the foot spot, a stripe ball in one corner of the rack and a solid
ball in the other corner.
4.4 ORDER OF THE BREAK
Winner of the lag has the option to break. In 8-Ball the winner of
each game breaks in the next unless otherwise specified by the tournament
organizer. The following are common options that may be designated
by tournament officials in advance:
(a) Players alternate break.
(b) Loser breaks.
(c) Player trailing in game count breaks the next game.
4.5 LEGAL BREAK SHOT
(Defined) To execute a legal break, the breaker (with the cue ball
behind the head string) must either (1) pocket a ball, or (2) drive
at least four numbered balls to the rail. When the breaker fails to
make a legal break, it is a foul, and the incoming player has the
option of (1) accepting the table in position and shooting, or (2)
having the balls reracked and having the option of shooting the opening
break or allowing the offending player to rebreak.
4.6 SCRATCH ON A LEGAL BREAK
If a player scratches on a legal break shot, (1) all balls pocketed
remain pocketed (exception, the 8-ball: see rule 4.9), (2) it is a
foul, (3) the table is open. Please Note: The incoming player has
cue ball in hand behind the head string and may not shoot an object
ball that is behind the head string, unless he first shoots the cue
ball past the head string and causes the cue ball to come back behind
the head string and hit the object ball.
4.7 OBJECT BALLS JUMPED OFF TABLE
ON THE BREAK
If a player jumps an object ball off the table on the break shot,
it is a foul and the incoming player has the option of (1) accepting
the table in position and shooting, or (2) taking cue ball in hand
behind the head string and shooting.
4.8 8-BALL POCKETED ON THE BREAK
If the 8-ball is pocketed on the break, breaker may ask for a rerack
or have the 8-ball spotted and continue shooting. If the breaker scratches
while pocketing the 8-ball on the break, the incoming player has the
option of a rerack or having the 8-ball spotted and begin shooting
with ball in hand behind the head string.
4.9 OPEN TABLE
(Defined) The table is "open" when the choice of groups
(stripes or solids) has not yet been determined. When the table is
open, it is legal to hit a solid first to make a stripe or vice-versa.
Note: The table is always open immediately after the break shot. When
the table is open, it is legal to hit any solid or stripe first in
the process of pocketing the called stripe or solid. However, when
the table is open and the 8-ball is the first ball contacted, it is
a foul and no stripe or solid may be scored in favor of the shooter.
The shooter loses his turn; the incoming
player is awarded cue ball in hand; any balls pocketed remain pocketed;
and the incoming player addresses the balls with the table still open.
On an open table, all illegally pocketed balls remain pocketed.
4.10 CHOICE OF GROUP
The choice of stripes or solids is not determined on the break even
if balls are made from only one or both groups, because the table
is always open immediately after the break shot. The choice of group
is determined only when a player legally pockets a called object ball
after the break shot.
4.11 LEGAL SHOT
(Defined) On all shots (except on the break and when the table is
open), the shooter must hit one of his group of balls first and (1)
pocket a numbered ball, or (2) cause the cue ball or any numbered
ball to contact a rail. Please Note: It is permissible for the shooter
to bank the cue ball off a rail before contacting the object ball;
however, after contact with the object ball, an object ball must be
pocketed, or the cue ball or any numbered ball must contact a rail.
Failure to meet these requirements is a foul.
4.12 "SAFETY" SHOT
For tactical reasons, a player may choose to pocket an obvious object
ball and also discontinue a turn at the table by declaring "safety"
in advance. A safety shot is defined as a legal shot. If the shooting
player intends to play safe by pocketing an obvious object ball, then
prior to the shot, the shooter must declare a "safety" to
the opponent. It is the shooter's responsibility to make the opponent
aware of the intended safety shot. If this is not done, and one of
the shooter's object balls is pocketed, the shooter will be required
to shoot again. Any ball pocketed on a safety shot remains pocketed.
4.13 SCORING
A player is entitled to continue shooting until failing to legally
pocket a ball of his group. After a player has legally pocketed all
of his group of balls, he shoots to pocket the 8-ball.
4.14 FOUL PENALTY
Opposing player gets cue ball in hand. This means that the player
can place the cue ball anywhere on the table (does not have to be
behind the headstring except on opening break). This rule prevents
a player from making intentional fouls which would put an opponent
at a disadvantage. With "cue ball in hand," the player may
use a hand or any part of a cue (including the tip) to position the
cue ball. When placing the cue ball in position, any forward stroke
motion contacting the cue ball will be a foul, if not a legal shot.
(Also see Rule 3.39)
4.15 COMBINATION SHOTS
Combination shots are allowed; however, the 8-ball can't be used as
a first ball in the combination. Should such contact occur on the
8-ball, it is a foul.
4.16 ILLEGALLY POCKETED BALLS
An object ball is considered to be illegally pocketed when (1) that
object ball is pocketed on the same shot a foul is committed, or (2)
the called ball did not go in the designated pocket, or (3) a safety
is called prior to the shot. Illegally pocketed balls remain pocketed
and are scored in favor of the shooter controlling that specific group
of balls, solids or stripes.
4.17 OBJECT BALLS JUMPED OFF THE
TABLE
If any object ball is jumped off the table, it is a foul and loss
of turn, unless it is the 8-ball, which is a loss of game. Any jumped
object balls are not respotted.
4.18 JUMP AND MASSE SHOT FOUL
While "cue ball fouls only" is the rule of play when a match
is not presided over by a referee, a player should be aware that it
will be considered a cue ball foul if during an attempt to jump, curve
or masse the cue ball over or around an impeding numbered ball that
is not a legal object ball, the impeding ball moves (regardless of
whether it was moved by a hand, cue stick follow-through or bridge).
4.19 PLAYING THE 8-BALL
When the 8-ball is the legal object ball, a scratch or foul is not
loss of game if the 8-ball is not pocketed or jumped from the table.
Incoming player has cue ball in hand. Note: A combination shot can
never be used to legally pocket the 8-ball, except when the 8-ball
is the first ball contacted in the shot sequence.
4.20 LOSS OF GAME
A player loses the game by committing any of the following infractions:
1. Fouls when pocketing the 8-ball (exception: see 8-Ball Pocketed
On The Break).
2. Pockets the 8-ball on the same stroke as
the last of his group of
balls.
3. Jumps the 8-ball off the table at any time.
4. Pockets the 8-ball in a pocket other than the one designated.
5. Pockets the 8-ball when it is not the legal object ball.
Note: All infractions must be called before another shot is taken,
or else
it will be deemed that no infraction occurred.
4.21 STALEMATED GAME
If, after 3 consecutive turns at the table by each player (6 turns
total), the referee judges (or if no referee,
both players agree) that attempting to pocket or move an object ball
will result in loss of game, the balls will be reracked with the original
breaker of the stalemated game breaking again. The stalemate rule
may be applied regardless of the number of balls on the table. Please
Note: Three consecutive fouls by one player in 8-ball is not a loss
of game.